8 Direction – How To… Construct 2 & 3 Demos https://howtoconstructdemos.com Construct 2 & 3 Example Demos Mon, 14 Sep 2020 20:25:02 +0000 en-US hourly 1 https://wordpress.org/?v=5.7.1 Weapon knockback in Platform or 8-direction game https://howtoconstructdemos.com/weapon-knockback-in-platform-or-8-direction-game/ Mon, 09 Mar 2020 00:45:56 +0000 https://howtoconstructdemos.com/?p=1857 Add a knockback when firing weapons by applying movement vector in the opposite direction. It sounds complex, but it really isn’t! Included two examples – for Platform and 8-direction games.

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Add a knockback when firing weapons by applying movement vector in the opposite direction. It sounds complex, but it really isn’t!
Included two examples – for Platform and 8-direction games.

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A system of doors / portals to travel between layouts (Demo & Video) https://howtoconstructdemos.com/a-system-of-doors-portals-to-travel-between-layouts/ Tue, 03 Mar 2020 02:16:33 +0000 https://howtoconstructdemos.com/?p=1847 Downloadable Demo & Video This simple example demonstrates how to set up a system of portals, allowing your player to travel between layouts, or teleport within the same layout. All you need is just 2 sprites and 5 events! The video below is a Construct 3 tutorial which explains how to implement portals between layouts. […]

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Downloadable Demo & Video
This simple example demonstrates how to set up a system of portals, allowing your player to travel between layouts, or teleport within the same layout. All you need is just 2 sprites and 5 events!


The video below is a Construct 3 tutorial which explains how to implement portals between layouts.
You can watch this and other Construct 2/3 videos at: the Bart Alluyn Channel
…….. and please subscribe!

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Top down view shooter – collect, swap and fire different weapons https://howtoconstructdemos.com/top-down-view-shooter-collect-swap-and-fire-different-weapons/ Fri, 07 Feb 2020 10:39:08 +0000 https://howtoconstructdemos.com/?p=1539 Weapon managements in a top down view shooter. Pick up different weapons, add them to your inventory. Test each weapon as they all have various shooting speed and pattern. Move with WASD keys, aim with mouse, switch between your weapons with Q and E.

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Weapon managements in a top down view shooter. Pick up different weapons, add them to your inventory. Test each weapon as they all have various shooting speed and pattern.

Move with WASD keys, aim with mouse, switch between your weapons with Q and E.

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Z-sorting in an isometric view game https://howtoconstructdemos.com/z-sorting-in-an-isometric-view-game/ Fri, 07 Feb 2020 10:08:04 +0000 https://howtoconstructdemos.com/?p=1532 Learn how to position your character in front of behind other objects in an isometric view game.

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Learn how to position your character in front of behind other objects in an isometric view game.

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Simple Follower for 8 Direction Behavior C2/C3 https://howtoconstructdemos.com/simple-follower-for-8-direction-behavior-capx/ Sun, 02 Feb 2020 18:33:52 +0000 https://howtoconstructdemos.com/?p=641 Using the arrow keys to move the player and the little blue ball follows. This very short event sheet shows you how to add a simple follower in a top-down adventure game. C2 C3

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Using the arrow keys to move the player and the little blue ball follows.

This very short event sheet shows you how to add a simple follower in a top-down adventure game.


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Smooth Angle Change in 8 Direction Behavior CAPX / C3 https://howtoconstructdemos.com/smooth-angle-change-in-8-direction-behavior-capx/ Sun, 02 Feb 2020 18:27:08 +0000 https://howtoconstructdemos.com/?p=635 The official 8-direction behavior rotates your hero in 90 or 45 degrees steps. This demo shows how to make a smooth angle change. Perfect demo for the newbie trying to learn 8 direction. Simple keyboard setup. Short and sweet event sheet. C2   C3

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The official 8-direction behavior rotates your hero in 90 or 45 degrees steps. This demo shows how to make a smooth angle change.

Perfect demo for the newbie trying to learn 8 direction.

Simple keyboard setup. Short and sweet event sheet.


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Visible field of view (FOV) in a top-down game, like a flashlight beam CAPX https://howtoconstructdemos.com/visible-field-of-view-fov-in-a-top-down-game-like-a-flashlight-beam-capx/ Sun, 02 Feb 2020 18:22:31 +0000 https://howtoconstructdemos.com/?p=630 Give your hero a flashlight, or visualize field of view for enemies and security cameras. This simple demo shows how to use Blend Modes and Shadow Casting behavior to shine a beam that is blocked by walls. C2 C3

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Give your hero a flashlight, or visualize field of view for enemies and security cameras.

This simple demo shows how to use Blend Modes and Shadow Casting behavior to shine a beam that is blocked by walls.
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Relative movement on another moving object CAPX https://howtoconstructdemos.com/relative-movement-on-another-moving-object-capx/ Sun, 02 Feb 2020 00:27:08 +0000 https://howtoconstructdemos.com/?p=445 This is one you need to see to understand. It’s an object moving on another object, but that description doesn’t seem to do it justice. If you ever need an object moving on another object this is a very easy to follow demo.

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This is one you need to see to understand. It’s an object moving on another object, but that description doesn’t seem to do it justice.

If you ever need an object moving on another object this is a very easy to follow demo.

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Virtual Thumbstick to Control a Character with 8 Direction Behaviour CAPX https://howtoconstructdemos.com/virtual-thumbstick-to-control-a-character-with-8-direction-behaviour-capx/ Sat, 01 Feb 2020 19:05:31 +0000 https://howtoconstructdemos.com/?p=229 This example demo shows you how to setup an onscreen thumb  stick to control a character using the 8 direction behavior. This is a very detailed demo to help create a beautiful game.

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This example demo shows you how to setup an onscreen thumb  stick to control a character using the 8 direction behavior.

This is a very detailed demo to help create a beautiful game.

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